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eZediaMX

Question Format Main Page

Question Format: Multiple-Choice1 -

Single Correct Choice

Using the logic tools in eZediaMX, individuals can craft all sorts of questions. Some questions might be for assessment purposes while others might be an interview process that guides the end-user to pertinent pieces of information on a cd. For example, the purpose of the question on this page is to test knowledge of geography. However, maybe you're producing a cd on travel options. The questions posed would be designed to narrow down choices and then send people to the relevant corresponding websites or to provide them with information right on the cd.

Note that the question example on this page is very plain to allow beginners to walk themselves through the thought process. To see how attractive question frames can be, check out the Scuba project in the eZedia tour folder or the Fine Arts project. eZedia has done a very nice job of demonstrating how their features can be combined to produce very attractive questioning approaches.

In the following example, you have a question presented in a text box. Below it, is a MultiChoice Object with one possible correct answer. The question also provides feedback depending on the answer the user has chosen. In this example, the user is prompted to consider the question again in one case. In another, they are encouraged to click on a link to go check out a webpage that will provide them with a source for the correct information. Finally, they are told they’ve come up with the correct answer. Once the correct answer is chosen, the text appears for the link to the next question.

The eZediaMX 3.0 manual provides complete details on using the MultiChoice object starting on page 269. The following instructions can be considered a short-cut for one use of the MultiChoice object.

1. Have the eZediaMX software up and running.
2. Make sure you are on the frame where you want to include the question.
3. Click on the Text Object  Text Object icon in eZedia

4. Type up your question. Position the question on the frame.
5. Click on the MultiChoice Object.  MultiChoice Object icon in eZedia


6. Double-click to open up the properties. Give your object a title so you will remember which question it goes with.

MultiChoice Object dialog box open in eZedia

7. Next to “Item,” type in one of the possible responses and then click on Add. To remove a response, highlight it in the list and then click on Delete.
8. As we are only allowing the user to choose one response at a time, click on “Single Choice.”
9. We also want it to clear all the choices each time somebody uses it, so click on “Start Empty.”
10. Choosing “This Frame Only” means it will only appear on this one frame.
11. Click OK when you’re done with the list.
12. Now, click on a Branch object and position it near the MultiChoice object. Remember - none of these things are visible when the project plays.
13. Click on the Link object and draw a link FROM the Multichoice object to the input area of the Branch object.
14. Double-click on the Branch object and fill in the numeric values where you want to provide feedback.
15. Create links from the different segments of the Branch object that have values filled in to whatever you’re using for feedback. These might be Text objects, graphics, webpages, movies, whatever you want. Providing feedback can guide the user in reconsidering their response. In the example I’ve provided, I’ve gone so far as to include a GoTo object that will take the individual to a webpage where they can research the correct response. The choice is yours as to whether you provide feedback and also what form that feedback takes.

We see a graphic after this paragraph showing the question pieces set out on the frame. Remember - I am showing you the EDIT mode. All of the symbols, etc. disappear when the project runs.

Here’s the important part - each item in the list has a value according to its order. Bolivia is in the 1st position in the list so it outputs a value of 1 when someone clicks on the dot next to it in the list. Canada is in the 2nd position on the list, so it outputs a value of 2. Mexico is in the 3rd position on the list, so it outputs a value of 3.


Plain question set out on frame

The numeric value that is generated travels down the link we have created going from the MultiChoice object to the input area of the Branch object. When the Branch object gets the information, it tries to find a match. In this example, if someone clicks on the dot next to Bolivia, a value of one runs down the link to the input area of the Branch object. The Branch object takes a look and sees if it has a match anywhere. In this example, there is a link from the Branch object where a one has been filled in and a Text object that encourages the user to consider their answer again. Choosing Canada outputs a value of two. A GoTo object that will take the user to a webpage for more information has also been setup to sit on top of the Text object. Choosing the correct answer, Mexico, outputs a value of three and that fires up a Text object that says “You got it.” As soon as that appears, another Text object with a GoTo object on top appears in the corner encouraging the user to go to the next question.











Last edited:     October 11th, 2003

E-mail: Jane